Elemental Powers
Mix fire, water, earth and air to help the village: steam, sprouts, lightning, rain… Together, it’s magic!
PlayFree, nothing to install. Open it once with the internet, then play it again offline.
Ages 5-6Reflexes and quick tapsPuzzles and logicFantasy and magic
About the game
Out in the meadows, the village needs help: the plant is thirsty, the campfire has gone out and the windmill has stopped turning. Four little spirits are ready to help: Flicker the fire, Droplet the water, Pebble the earth and Zephyr the air. On their own, they water, light, fill holes or blow. In pairs, they invent six magic recipes: fire and water make the steam that starts the little train, water and earth grow a tree, fire and air light the street lamp. As the levels go on, more requests arrive, Grumpy the sulking cloud settles on an object, and a spirit sometimes falls asleep. Every object you help comes back to life before your eyes, all the way to the village’s big party.
How to play
The goal: serve each bubble before its ring runs out. Tap a spirit, or two to mix their powers in the orb, then the object waiting for that power; tap the orb to empty it. On a keyboard: 1 to 4 for the spirits, arrow keys to aim, Enter or Space to send, Backspace to empty, P to pause; the mouse works too. An empty bubble costs a heart: each heart you keep is worth a star, and with no hearts left you replay the level. The 12 levels add the recipes one by one, then Grumpy to chase away with air, double or golden bubbles and sleeping spirits to wake with three taps.
Who is it for?
Recommended from age 6.
Skills it builds: reaction speed, remembering recipes, logical matching, divided attention




